UPDATE: Build a Rocket Boy confirms reports.
UPDATE 24/06/2025: Build a Rocket Boy has confirmed reports the redundancy process has begun following MindsEye’s launch.
In a statement provided to IGN, the company said: “We can confirm that we have had to make the painful decision to notify our hardworking team of some internal changes at Build A Rocket Boy.”
The statement continues: “While we are working to reassign roles for as many of those impacted by these changes as possible, sadly we are initiating a formal consultation process that may result in redundancies. This decision has not been made lightly, and we are committed to handling this process with transparency, fairness, and respect for all employees. We will provide further details to the team over the coming weeks.”
“The launch of MindsEye has been a significant milestone for Build A Rocket Boy, but we know that we still have a lot more to do to grow our community in the coming years.”
The statement concludes: “the challenges we’ve faced have only strengthened our resolve and, while we are deeply saddened by today’s decision and thankful to our incredible team, this shift allows us to focus on delivering ongoing updates and performance optimisation for MindsEye, while also ensuring the long-term success of Build A Rocket Boy’s future ambitions.”
ORIGINAL STORY 23/06/2025: MindsEye developer Build a Rocket Boy has reportedly started the layoff process at the studio, after an underperforming launch.
The report, written by IGN, states the developer has informed staff the redundancy process has begun, with sources claiming over 100 employees could be impacted.
A source who wished to remain anonymous told IGN the 45-day consultation process had begun, which according to UK law kicks into effect when over 100 layoffs are planned within a 90-day window.
This news comes after a launch which disappointed many eager fans waiting to play the game that had, originally, been touted as a rival to Grand Theft Auto. The game, since its release, has been plagued with bugs, performance issues, crashes, and what many have called ‘dated design’. Right now MindsEye is rated Mostly Negative on Steam, though a hotfix has been released to improve the game for those still eager to give it a try. However, even after the patch, things are still far from perfect.
Prior to its release, the CEO of Build a Rocket Boy suggested negative reviews had been paid for, though the publisher of MindsEye IO Interactive did not share this belief when asked by IGN.
In Eurogamer’s review of MindsEye, writer Rick Lane wrote: “although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.”