Five of the Best: Side quests

Five of the Best: Side quests

A close-up of the frightening hag Auntie Ethel in Baldur's Gate 3. Her oversized head has a very pointy nose and sharp teeth. She has green leathery skin. She's rather monstrous.

Image credit: Eurogamer / Larian

Five of the Best is a weekly series for supporters of Eurogamer. It’s a series that highlights some of the features in games that are often overlooked. It’s also about having your say, so don’t be shy, use the comments below and join in!

Oh and if you want to read more, you can – you can find our entire Five of the Best archive elsewhere on the site.

Side quests are part of so many gaming adventures now they’re a worn trope – an expected thing. Yes, they litter role-playing games, because that’s where they originated from, but they’ve also spun out to fill Ubisoft worlds and many others. But there’s a sharp line between filler and fun. Some games use side quests as padding, whereas others use them as vessels to deliver what the main story can’t: incidental detail, world building, lore. They are where we often find some of the most memorable details in games. The question is, which of these side quests – and by “side quests” I mean those that aren’t part of the main quest, somewhat obviously – are the best?

Read More

Zaļā Josta - Reklāma