CD Projekt CFO does “not see a place for microtransactions in single-player games”

CD Projekt CFO does “not see a place for microtransactions in single-player games”

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“But we do not rule out that we will use this solution in the future.”


A screenshot from The Witcher 3. Yennefer sits next to Geralt on the side of a frozen ship. She's turned to look at him.

Image credit: Eurogamer / CD Projekt Red

CD Projekt’s chief financial officer, Piotr Nielubowicz, says the company does “not see a place for microtransactions in the case of single-player games”.

Talking to Polish site StockWatch.pl (via Insider Gaming and JuiceHead), Nielubowicz reiterated the studio’s position on in-game monetisation, albeit acknowledging that the team couldn’t “rule out that [CD Projekt] will use this solution in the future” when it came to multiplayer games.

There’s a real-life Witcher school in Poland. We sent Bertie.


There’s a real-life Witcher school in Poland. We sent Bertie.

“We do not see a place for microtransactions in the case of single-player games,” Nielubowicz said, according to Twitterer JuiceHead. “But we do not rule out that we will use this solution in the future in the case of multiplayer projects.”

Nielubowicz’s view echoes that of former CEO Adam Kicinski’s comments back in 2020. The CEO, who stepped down from his role at the beginning of this year, said at the time that “the goal is to design the monetisation in a way that makes people happy spending money”.

Ever wondered why CD Projekt Red’s games have brilliant side quests? CD Projekt Red says it turns down “over 90 per cent” of its team’s side quest pitches.

Lead quest designer Paweł Sasko recently said that even a “good designer” has just 10 per cent of their ideas accepted.

“If someone has 10 per cent, this is probably one of the best people we have in the team,” Sasko explained.

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