Catly developer denies using generative AI or blockchain technology in its open-world cat game

Catly developer denies using generative AI or blockchain technology in its open-world cat game

“We are very surprised by such speculations.”


Catly screenshot showing extreme close up of furry cat with rainbow eyes

Image credit: SuperAuthenti

The developer of Catly, an open-world cat game revealed at last week’s The Game Awards, has denied using generative AI for the game’s trailer, or the game itself.

The game is set for release across Steam, Nintendo Switch, and Apple Watch and its trailer features a series of hyper-realistic cats that quickly raised eyebrows as viewers suspected generative AI was used.

Since the reveal, reddit users noted various oddities and supposed indicators of AI art used on the game’s website, some of which have reportedly been removed. Moreover, commenters suggested the developer has links to blockchain gaming and NFTs, which it has now denied.

Catly – Official Reveal Trailer | The Game Awards 2024Watch on YouTube

A statement from a PR representative for Catly’s developer SuperAuthenti, shared with IGN and Game Developer, said generative AI had not been used for the trailer or the game. “In fact we are very surprised by such speculations,” the statement reads. “We do not think there are any existing AI tools that can produce a video like that. Industry experts have echoed this opinion.”

Both outlets were shown in-progress shots of the trailer from The Game Awards, which seemed to confirm the trailer was not AI-generated.

A co-founder of SuperAuthenti is Kevin Yeung, who also co-founded TenthPlanet – a studio reportedly working on two blockchain games. One of these is Alien Mews, a digital cat life simulation built in Unreal Engine 5 that on the surface shares similarities with Catly. Reddit users have also pointed to a previous game published by SuperAuthenti called Plantly: Mindful Gardening that’s since been scrubbed from the internet but appears to have used blockchain technology.

Catly’s Steam page also includes a testimonial quote from League of Legends and Arcane producer Thomas Vu, a known web3 investor.

Another quote is from Ben Brode, game director of Hearthstone, who responded on BlueSky to say he’d seen 20 minutes of gameplay footage and “thought it looked cool so they asked me for a quote”, adding “it looks real enough to me, cats looked wild”.


Catly on an Apple Watch
Catly on an Apple Watch | Image credit: SuperAuthenti

As Game Developer reported, SuperAuthenti did not comment on any business connections, but stated “Catly is not a blockchain game” and “there are no NFTs”. The statement continued: “Our company/project has never issued any blockchain currency and any NFTs. Our company does not and has never owned any blockchain currency and NFTs.”

SuperAuthenti also confirmed to IGN Catly has been developed in Unreal Engine 5, with “various software” used to produce hyperrealistic hair and fur.

What’s certainly clear is the prevalence of AI in the games industry makes it hard to ascertain what’s AI generated and what’s hand-crafted.

AI is changing video game development forever, as its use is becoming widespread across animation, scriptwriting, voice acting and more.

Most recently, Google detailed its Genie 2 tool it claims can create playable 3D worlds from a single image prompt. It stressed the tool is for “rapid prototyping”.

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